package engine.systems.motion.shake
{
	import ash.core.Component;
	
	import flash.geom.Rectangle;
	
	public class Shake extends Component
	{
		public var locked:Boolean = false;
		public var rect:Rectangle;
		
		public var time:Number = 0;
		public var wait:Number;
		
		public function Shake(rect:Rectangle, wait:Number = 0.05)
		{
			this.rect = rect;
			this.wait = wait;
		}
	}
}